drawdle.

Virtual Team Building: How to Run a Drawing Game in Your Next Meeting

Updated 24 September 2026 · 6 min read

Most virtual icebreakers feel like homework. A drawing game is different: nobody needs to prepare, nobody needs to be good at it, and a badly drawn giraffe gets more laughs than any "two truths and a lie". Here's a plan you can run in your next team call.

Why drawing games work for remote teams

The 30-minute agenda

TimeWhat happens
0–3 minHost opens drawdle.co, creates a private room and pastes the invite link in the meeting chat.
3–5 minEveryone joins with their first name. Host explains the only rule: no writing letters in drawings.
5–20 minGame 1: 2 rounds, 60 seconds per drawing. Keep cameras on for the reactions.
20–27 minGame 2 ("Play again"): 2 rounds, 45 seconds — faster and sillier.
27–30 minPodium screenshot for the team channel. Crown the champion.

Tips for the host

Make it about your team

Want to theme it? Play a normal game first, then do a bonus offline round where the host gives each drawer a work word in a private message and they draw it on a shared whiteboard — "stand-up meeting", "coffee machine", "the printer that never works". Our office word list has more ideas.

Good to know: Drawdle is free, runs in any browser including phones, and doesn't ask for email addresses or accounts — nothing to clear with your security team beyond sharing a link.

Frequently asked questions

Does it work on Microsoft Teams, Zoom and Google Meet?

Yes. The game runs in a normal browser tab next to any video-call app. Just share the link in the meeting chat.

How many people can play?

2 to 12 per room. For 13 or more, create one room per breakout group.

Do people need to install anything or sign up?

No. Players open the link and type a name — that's it.

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